People & Blogs
What Makes a Good Game? | Eric Zimmerman | TED
What’s the best way to make a project more playful? Game designer Eric Zimmerman has a counterintuitive suggestion: a few good rules. Drawing on his experience making everything from video games and tabletop classics to museum-scale installations, he breaks down how creative play comes to life — and how to harness the power of constraints…
People & Blogs
Turns out, your group chat might be more powerful than you think. #TEDTalks
Katie Paris quit her career in Washington, DC, to figure out how to make politics feel less like strangers shouting at each other and more like friends looking out for each other. In this practical talk, she reveals why conversations between real people can have a bigger impact on elections than anything millions of campaign…
People & Blogs
Inside Venezuela’s Uncertain Path to Freedom | Leopoldo López | TED
Activist Leopoldo López learned the true value of freedom in a solitary confinement cell, when someone else decided if he would eat or see sunlight. In this searching conversation, he explains why democracy is losing ground across the globe, the state of Venezuela’s transition after Maduro’s capture and the 2026 earthquakes — and why he…
People & Blogs
How Would You Design Your Dream City? | James Rojas | TED
Urban planner James Rojas has led hundreds of workshops where participants creatively design their ideal communities with small objects — and he’s noticed that people of every age, income and background build strikingly similar places. Through play and storytelling, he shows how we can use our childhood memories and imaginations to shape the places we…
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@Morit太陽Junichiro月
October 20, 2026 at 11:07 am
Hacking humans using systems or weak electrical currents??
@Gpch1728
October 20, 2026 at 11:21 am
I can’t believe you’re called Eric Zimmerman 😂 I love that name (Megan Maxwell’s fan)
@meanderinoranges
October 20, 2026 at 11:55 am
I made it 6 seconds in. Nope.
@suckmysyrup
October 20, 2026 at 1:19 pm
All he said was “Hello, everybody. I’m Eric” what happened?
@alexwieczorek9807
October 21, 2026 at 5:52 am
I’m not sure what you could have learned in 6 seconds…🤣
@leveling.up.consistently
October 20, 2026 at 12:44 pm
I could tell Eric would be a lot of fun to hang out with! ☺️ This was fun!
@franchermann1557
October 20, 2026 at 12:53 pm
He made dinnerdash, gamestar mechanic and junkbot -.- what a good take about games😂 Holly Molly floparusky
@suckmysyrup
October 20, 2026 at 1:17 pm
Interesting topic and I agree but I don’t feel like I learned anything. Jack White said years ago that constraints drive creativity. Saying “you have all the time in the world, all the colours in the pallette kills creativity.” If you have no constraints, there’s nothing to push off of.
@fatballsakagrandpa3697
October 20, 2026 at 6:23 pm
What makes a good game? as in Xbox or PC game? I would say, that when gays stay out of making them.
@M.AskariYT
October 20, 2026 at 9:25 pm
He made dinnerdash
@ElyasMuhammadikhan
October 21, 2026 at 8:42 am
OK but the point is here when they make these kinds of games they engage the children with it ..When they want to graw؟
@user-hn2jp9kp5g
October 21, 2026 at 4:19 pm
❤❤❤
@nao_kaka
October 21, 2026 at 8:18 pm
That 3-minute stage experiment with Mila and Ida is the best live demonstration of cognitive psychology I’ve ever seen! When Eric said “say ANY word,” their brains practically froze. When he added three strict rules, suddenly they were pulling “Evian” and “Shirley Temple” out of thin air, and the whole auditorium was shouting “Nutella!” 😂🍫
For anyone wondering why our brains work this way, it comes down to two fascinating concepts from philosophy and neuroscience:
“Search Space Constriction”: We like to think that total freedom makes us creative. In reality, “do whatever you want” is terrifying to the human prefrontal cortex because the “search space” is infinite—it causes analysis paralysis. Constraints act like a cognitive funnel. By blocking off the easy, boring paths (like “ketchup” and “mustard”), strict rules force your brain to fire across distant neural networks it wouldn’t normally connect.
Philosopher Bernard Suits famously defined playing a game as “the voluntary attempt to overcome unnecessary obstacles.” Think about golf: the most efficient way to get a ball into a hole is to walk over and drop it in with your hand. Why do we stand 200 yards away and hit it with a tiny metal stick? Because the obstacle IS the fun!
Practical takeaway for anyone procrastinating right now: If you’re staring at a blank page or dreading a boring task at work, stop wishing for “more time” or “more freedom.” Do what a game designer does—invent a ridiculous constraint! Tell yourself: “I have to finish this draft in 12 minutes without touching the Backspace key,” or “I have to sneak three food metaphors into this boring spreadsheet presentation.”
Constraints don’t trap your creativity; they give it something to push against. 🎮🧠✨
@NomaD_203
October 21, 2026 at 9:25 pm
Evan and Katelyn!!
@Ahmadsalah2004
October 22, 2026 at 5:09 am
That wan an interesting thing to know about creating games, thanks, I don’t like games that much but I like the idea 💡
@Financial9
October 22, 2026 at 10:00 am
🎉
@leonardoosowski6627
October 23, 2026 at 11:18 am
Osobiste notatki:
Gry to nic innego jak zbior zasad, nie lubienie gry to nie lubienie reguł